Your game suggestions.
2 posts • Page 1 of 1
description of the game mode: on any existing map, we introduce the rule of the script rotator for the revival of a player in battles (mutator), which begins without pause to revive a dead player almost immediately near the enemy and/or place of battle, in order to make the game process within a round as intense as possible in terms of strength and battle density. Explosions and shootings in this game mode do not subside for the entire 10 minutes of the round . But this game mode should have interesting features: revival is 1 second. respawning near the battle site and/or near the enemy. random technique. random health level. random starting set of equipment upgrade level. random rollback of the charge level and readiness of special skills. a bunch of small amplifiers around the edges of the battle area. No new cards, no equipment, just software code, it’s inexpensive and doesn’t take long...