Update 7221

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Snow Amazonka
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Update 7221

Post by Snow Amazonka » Mon Feb 08, 2021 10:00 am

Hello, Exotankers!

We're proud and happy to announce, that our new update is close to its release. At the edge of autumn months a plesant surprise is waiting for you. Alright, without futher ado, we'd like to start.

New map!

Image

New map: "Kvirin - industrial complex" is now available in the game. This region greatly fits into general game entourage. On grim nooks of the complex there are no voices, only total silence. Hangars are now moody guardians of the local peace. But permanent silence was interrupted by the Domitnator crash.

Now - this location is a place of numerous confrontations, cause Kvirin's recource base is narrowed under the earth. Though industrial complex is famous for its great views, so you'll always have something to look at.

Tanks rework

All the team has thought about rework of several machines. And as a result we can see, that all 8 steel monsters were changed.
List of changes is below:

All the tanks:

Numerous changes of tank's parameters and abilities. Tanks balancing process is now in process.
Now all abilities apply "effects" on allies and enemies. For example "Mechanic" can apply an effect of HP restorage using his drone.
It's impossible to apply similar effects for one machine. As an example: if you're paralized an enemy with the Saboteur "Shock trap" Cyborg's "Cyberattack" (that also paralize an enemy) - will only a little bit prolong this effect.

Saboteur

Saboteur is now aims in enemies as all other machines. So it becomes easier to shoot;
Magnetic mine activates during 10 sec after appearance;
Invisibility became more reliable, but your tank can be damaged even when you're invisible, and drop mines with bombs;
Were changed several abilities that tank gains during the battle. Now Saboteur is able to place 2 mines instead of 1 and "Shock trap" deals damage;

Storm

New ability "Defence mode" allows to defence yourself in critical situations;
Ultimative ability "Multipurpose regime" is now automatically releases a huge number of rockets in several enemies;
Were changed several abilities that tank gains during the battle. You'll be able to upgrade such abilites, as: "Fuel injection" and "Defense mode";

Diablo

Were changed several abilities that tank gains during the battle. You'll be able to upgrade such ability as "Seismic strike";

Cyborg

Were changed several abilities that tank gains during the battle. From on now you're able to place observer trackers;

Guardian

Were changed several abilities that tank gains during the battle. From on now you're able to place 2 turrets instead of 1;
Battle and loading screens changings
Also modifications were made to the standard Battle and Loading screens. Now it looks more solid and stylish.

Battle screen changes

- Now damage marker shows which armour was hitted with color;
- Also, on the tank's icon at the bottom of the screen is now shown which armour was hitted;
- On the battle screen is now shown drones HP level and their appearance time;
- Abilities panel was upgraded and edited;
- Was changed the HP and distance information displaying (it's written above the tanks);
- Was changed the look of tank's level up table;
- Now pressing F2 you're able to open the table with abilities information;

Loading screen changes

- This screen was entirely redesigned;
- Now leagues and avatars information is shown on this screen;
- Now a hint with game rules, map and regime name is shown on this screen;

Fixed bugs

A list of bugs were fixed. They affected the speed and perfomance of player's machines during the game.

- Was fixed problem connected with Sabouter ultimative ability;
- In game there will be no invisible walls;
- Now it's possible to create a group of 5 players;

Will be happy to see you on Martian battlefields.

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